Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Rarity: C #: 225 Creature Type or Sub Type: Sorcery Rules Text Contains: Kicker 2 (You may pay an additional 2 as you cast this spell.) Sea...
View full detailsRarity: C #: 64 Creature Type or Sub Type: Creature — Elf Warlock P: 1 T: 1 Rules Text Contains: When this creature dies, create a 1/1 black...
View full detailsRarity: C #: 206 Creature Type or Sub Type: Creature — Dog Rules Text Contains: When Wary Watchdog enters or dies, surveil 1. (Look at the top...
View full detailsRarity: C #: 243 Creature Type or Sub Type: Artifact Rules Text Contains: Flash 3, T, Sacrifice Bear Trap: It deals 3 damage to target creat...
View full detailsRarity: C #: 36 Creature Type or Sub Type: Enchantment Rules Text Contains: Ward 2 (Whenever this enchantment becomes the target of a spell or...
View full detailsRarity: C #: 150 Creature Type or Sub Type: Artifact Creature — Toy Rules Text Contains: 1, T: Target creature with power 2 or less can't be b...
View full detailsRarity: C #: 97 Creature Type or Sub Type: Enchantment Creature — Nightmare Rules Text Contains: When Fear of Lost Teeth dies, it deals 1 dama...
View full detailsRarity: C #: 172 Creature Type or Sub Type: Creature — Elf Survivor Rules Text Contains: Survival — At the beginning of your second main phase...
View full detailsRarity: C #: 48 Creature Type or Sub Type: Creature — Shark Rules Text Contains: Vigilance Islandcycling 2 (2, Discard this card: Search your...
View full detailsRarity: C #: 31 Creature Type or Sub Type: Creature — Spirit P: 4 T: 5 Rules Text Contains: Flying Plainscycling 2 (2, Discard this card: ...
View full detailsRarity: C #: 252 Creature Type or Sub Type: Artifact Creature — Construct Rules Text Contains: Flying 2: Put target card from a graveyard on ...
View full detailsRarity: C #: 137 Creature Type or Sub Type: Enchantment — Room Rules Text Contains: Glassworks When you unlock this door, this Room deals 4 d...
View full detailsRarity: C #: 101 Creature Type or Sub Type: Instant Rules Text Contains: Target creature gets +2/+2 and gains lifelink until end of turn. Fla...
View full detailsRarity: C #: 103 Creature Type or Sub Type: Creature — Rat Rules Text Contains: When Innocuous Rat dies, manifest dread. (Look at the top two ...
View full detailsRarity: C #: 191 Creature Type or Sub Type: Sorcery Rules Text Contains: As an additional cost to cast this spell, choose a creature you contr...
View full detailsRarity: C #: 99 Creature Type or Sub Type: Sorcery Rules Text Contains: As an additional cost to cast this spell, sacrifice a creature or ench...
View full detailsRarity: C #: 158 Creature Type or Sub Type: Enchantment — Room Rules Text Contains: (You may cast either half. That door unlocks on the battle...
View full detailsRarity: C #: 1 Creature Type or Sub Type: Creature — Human Survivor P: 2 T: 2 Rules Text Contains: Survival — At the beginning of your secon...
View full detailsRarity: C #: 46 Creature Type or Sub Type: Creature — Eye Rules Text Contains: T: Add U. Spend this mana only to cast an enchantment spell, un...
View full detailsRarity: C #: 174 Creature Type or Sub Type: Creature — Elf Warrior P: 2 T: 3 Rules Text Contains: Vigilance Whenever a face-down permanent...
View full detailsRarity: C #: 12 Creature Type or Sub Type: Creaature — Spirit Rules Text Contains: Flying When Friendly Ghost enters, target creature gets +2/...
View full detailsRarity: C #: 199 Creature Type or Sub Type: Creature — Insect Rules Text Contains: When Spineseeker Centipede enters, search your library for ...
View full detailsRarity: C #: 287 Creature Type or Sub Type: Enchantment — Room Rules Text Contains: Grand Entryway When you unlock this door, create a 1/1 wh...
View full detailsRarity: C #: 17 Creature Type or Sub Type: Instant Rules Text Contains: Until end of turn, target creature gets +2/+2, gains flying, and becom...
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