Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Rarity: P #: 6 Creature Type or Sub Type: Sorcery Rules Text Contains: Each player discards their hand, then draws cards equal to the greatest...
View full detailsRarity: M #: 30 Creature Type or Sub Type: Sorcery Rules Text Contains: Each player shuffles the cards from their hand into their library, the...
View full detailsRarity: U #: 30 Creature Type or Sub Type: Sorcery Rules Text Contains: Destroy target creature with flying. Flavor: "We are the hands of the...
View full detailsRarity: C #: 196 Creature Type or Sub Type: Sorcery Rules Text Contains: This spell costs 1 less to cast if you control a creature with flying...
View full detailsRarity: R Creature Type or Sub Type: Sorcery Rules Text Contains: Flip a coin; target opponent calls heads or tails while coin is in the air. I...
View full detailsRarity: R #: 166 Creature Type or Sub Type: Sorcery Rules Text Contains: You may play a card you own from outside the game this turn. Flavor:...
View full detailsRarity: R #: 244 Creature Type or Sub Type: Sorcery Rules Text Contains: Worldsoul's Rage deals X damage to any target. Put up to X land cards...
View full detailsRarity: R #: 244 Creature Type or Sub Type: Sorcery Rules Text Contains: Worldsoul's Rage deals X damage to any target. Put up to X land cards...
View full detailsRarity: R #: 238 Creature Type or Sub Type: Sorcery Rules Text Contains: Create a 1/1 black and green Wurm creature token for each land card i...
View full detailsRarity: R #: 194 Creature Type or Sub Type: Sorcery Rules Text Contains: Create a 1/1 black and green Worm creature token for each land card i...
View full detailsRarity: C #: 99 Creature Type or Sub Type: Sorcery Rules Text Contains: As an additional cost to cast this spell, sacrifice a creature. Exile...
View full detailsRarity: C #: 101 Creature Type or Sub Type: Sorcery Rules Text Contains: Gain control of target creature with power 4 or less until end of tur...
View full detailsRarity: C #: 136 Creature Type or Sub Type: Sorcery Rules Text Contains: Wrap in Flames deals 1 damage to each of up to three target creatures...
View full detailsRarity: R #: 56 Creature Type or Sub Type: Sorcery Rules Text Contains: Destroy all creatures. They can’t be regenerated.
Rarity: S Creature Type or Sub Type: Sorcery Rules Text Contains: Destroy all creatures. They can't be regenerated. Untap up to four lands you ...
View full detailsRarity: R #: 143 Creature Type or Sub Type: Sorcery Rules Text Contains: Return target creature card from your graveyard to the battlefield ta...
View full detailsRarity: C #: 59 Creature Type or Sub Type: Sorcery Rules Text Contains: Look at the top two cards of your library. Manifest one of those cards...
View full detailsRarity: C #: 59 Creature Type or Sub Type: Sorcery Rules Text Contains: Look at the top two cards of your library. Manifest one of those cards...
View full detailsRarity: R #: 57 Creature Type or Sub Type: Sorcery Rules Text Contains: Corrupted — Create an X/X green Phyrexian Wurm creature token with tra...
View full detailsRarity: R #: 75 Creature Type or Sub Type: Sorcery Rules Text Contains: All creatures get -3/-3 until end of turn. You may cast a card with c...
View full detailsRarity: C #: 199 Creature Type or Sub Type: Sorcery Rules Text Contains: Yamabushi’s Storm deals 1 damage to each creature. If a creature deal...
View full detailsRarity: S Creature Type or Sub Type: Sorcery Rules Text Contains: If your life total is greater than 10, it becomes 10. For the rest of the gam...
View full detailsRarity: C #: 263 Creature Type or Sub Type: Sorcery Rules Text Contains: Choose one — • Form a Party — Look at the top five cards of your lib...
View full detailsRarity: C #: 211 Creature Type or Sub Type: Sorcery Rules Text Contains: Choose one — • Threaten the Merchant — Each creature blocks this tur...
View full details