Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Rarity: C #: 96 Creature Type or Sub Type: Instant Rules Text Contains: As an additional cost to cast Costly Plunder, sacrifice an artifact or...
View full detailsRarity: C #: 55 Creature Type or Sub Type: Sorcery Rules Text Contains: Draw two cards. Flavor: "Wisdom is not the counting of all the drops ...
View full detailsRarity: C #: 32 Creature Type or Sub Type: Instant Rules Text Contains: Counter target spell unless its controller pays 1 for each card in you...
View full detailsRarity: C #: 82 Creature Type or Sub Type: Creature — Golbin P: 2 T: 2 Rules Text Contains: Whenever this creature attacks while you control...
View full detailsRarity: C #: 21 Creature Type or Sub Type: Creature — Griffin P: 2 T: 3 Rules Text Contains: Flying When Courier Griffin enters the battlef...
View full detailsRarity: C #: 68 Creature Type or Sub Type: Creature — Bird P: 1 T: 2 Rules Text Contains: Flying, vigilance Flavor: The Orzhov started usin...
View full detailsRarity: C #: 13 Creature Type or Sub Type: Artifact Creature — Homunculus P: 1 T: 1 Rules Text Contains: Court Homunculus gets +1/+1 as long...
View full detailsRarity: C #: 8 Creature Type or Sub Type: Creature — Human Soldier P: 2 T: 2 Rules Text Contains: Whenever another white creature enters the...
View full detailsRarity: C #: 5 Creature Type or Sub Type: Creature — Human Soldier P: 2 T: 2 Rules Text Contains: Whenever another white creature enters the...
View full detailsRarity: C #: 91 Creature Type or Sub Type: Sorcery Rules Text Contains: Convoke (Your creatures can help cast this spell. Each creature you ta...
View full detailsRarity: C #: 33 Creature Type or Sub Type: Creature — Wizard P: 3 T: 2 Rules Text Contains: Covert Operative is unblockable. Flavor: Some s...
View full detailsRarity: C #: 149 Creature Type or Sub Type: Creature — Wurm P: 6 T: 6 Flavor: Consulate guards who pursue fleeing renegades into the Cowl of...
View full detailsRarity: C #: 98 Creature Type or Sub Type: Sorcery — Arcane Rules Text Contains: Each player sacrifices a permanent. Flavor: "As the war prog...
View full detailsRarity: C #: 88 Creature Type or Sub Type: Enchantment — Aura Rules Text Contains: Enchant creature When Cracked Skull enters, look at target...
View full detailsRarity: C #: 93 Creature Type or Sub Type: Enchant Creature Rules Text Contains: Enchanted creature gets +1/+0. Sacrifice Crackling Club: Cra...
View full detailsRarity: C #: 83 Creature Type or Sub Type: Creature — Cyclops Wizard P: 0 T: 4 Rules Text Contains: Whenever you cast a noncreature spell, t...
View full detailsRarity: C #: 136 Creature Type or Sub Type: Enchantment — Aura Rules Text Contains: Enchant land you control Enchanted land is a 3/3 red Spir...
View full detailsRarity: C #: 113 Creature Type or Sub Type: Artifact — Equipment Rules Text Contains: Equipped creature gets +1/+0 for each artifact you contr...
View full detailsRarity: C #: 180 Creature Type or Sub Type: Artifact — Equipment Rules Text Contains: Living weapon (When this Equipment enters the battlefiel...
View full detailsRarity: C #: 119 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Destroy target Vehicle. • Crash and Burn deals 6 dam...
View full detailsRarity: C #: 182 Creature Type or Sub Type: Instant Rules Text Contains: Target creature gets +3/+3 and gains trample until end of turn. Flav...
View full detailsRarity: C #: 186 Creature Type or Sub Type: Instant Rules Text Contains: You may sacrifice a mountain instead of paying Crash’s mana cost. De...
View full detailsRarity: C #: 34 Creature Type or Sub Type: Sorcery Rules Text Contains: Crashing Tide has flash as long as you control a Merfolk. Return targ...
View full detailsRarity: C #: 34 Creature Type or Sub Type: Sorcery Rules Text Contains: Crashing Tide has flash as long as you control a Merfolk. Return targ...
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