Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Be in and out quicker, with our pickup option!
Rarity: R Creature Type or Sub Type: Summon Djinn P: 5 T: 6 Rules Text Contains: Trample During your upkeep, each opponent puts a +1/+1 co...
View full detailsRarity: R Creature Type or Sub Type: Summon Phoenix P: 3 T: 3 Rules Text Contains: Flying If Bogardan Phoenix is put into any graveyard fr...
View full detailsRarity: R Creature Type or Sub Type: Interrupt Rules Text Contains: Counter target spell. If that spell is an artifact or summon spell, put tha...
View full detailsRarity: R Creature Type or Sub Type: Artifact Rules Text Contains: 3, T: Put a Prism token into play. Treat this token as a 0/1 artifact creatu...
View full detailsRarity: R Creature Type or Sub Type: Enchant World Rules Text Contains: When Eye of Singularity comes into play, bury all permanents with the s...
View full detailsRarity: R Creature Type or Sub Type: Summon Dragon P: 6 T: 6 Rules Text Contains: Flying, trample Cumulative upkeep UR Flavor: "If it can...
View full detailsRarity: R Creature Type or Sub Type: Enchant World Rules Text Contains: During each player’s upkeep, that player sacrifices a creature, or that...
View full detailsRarity: R Creature Type or Sub Type: Summon Druid P: 1 T: 2 Rules Text Contains: G, T: Target land becomes a 2/2 green creature permanently. ...
View full detailsRarity: R Creature Type or Sub Type: Enchantment Rules Text Contains: When Suleiman’s Legacy comes into play, bury all Djinns and Efreets. W...
View full detailsRarity: R Creature Type or Sub Type: Instant Rules Text Contains: Take the top three cards from your library, look at them, and set them aside ...
View full detailsRarity: R Creature Type or Sub Type: Artifact Rules Text Contains: T: Look at the top card of target player’s library. If that card is a nonlan...
View full detailsRarity: R Creature Type or Sub Type: Summon Knight P: 2 T: 2 Rules Text Contains: Flanking (Whenever a creature without flanking is assigned ...
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