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Rarity: C #: 40 Creature Type or Sub Type: Creature — Drake P: 2 T: 2 Rules Text Contains: Kicker 4 (You may pay an additional 4 as you...
View detailsRarity: C #: 5 Creature Type or Sub Type: Creature — Human Knight P: 2 T: 2 Rules Text Contains: Benalish Honor Guard gets +1/+0 for ea...
View detailsRarity: C #: 7 Creature Type or Sub Type: Instant Rules Text Contains: Exile target creature or enchantment. Flavor: Enchanted by mage-sm...
View detailsRarity: C #: 78 Creature Type or Sub Type: Creature — Human Cleric P: 2 T: 2 Flavor: "All hail the Demonlord Belzenlok, Evincar of the ...
View detailsRarity: C #: 11 Creature Type or Sub Type: Creature — Human Archer P: 3 T: 2 Rules Text Contains: Whenever you cast a historic spell, t...
View detailsRarity: C #: 87 Creature Type or Sub Type: Sorcery Rules Text Contains: Target player reveals their hand. You choose an artifact or creatur...
View detailsRarity: C #: 127 Creature Type or Sub Type: Creature — Human Wizard P: 1 T: 2 Rules Text Contains: As long as there are two or more ins...
View detailsRarity: C #: 170 Creature Type or Sub Type: Creature — Elf Scout P: 1 T: 3 Rules Text Contains: T: You may put a land card from your ha...
View detailsRarity: C #: 274 Creature Type or Sub Type: Land Rules Text Contains: Meandering River enters the battlefield tapped. T: Add W or U. Flav...
View detailsRarity: C #: 60 Creature Type or Sub Type: Instant Rules Text Contains: Scry 1. (Look at the top card of your library. You may put that car...
View detailsRarity: C #: 176 Creature Type or Sub Type: Instant Rules Text Contains: Pierce the Sky deals 7 damage to target creature with flying. Fl...
View detailsRarity: C #: 138 Creature Type or Sub Type: Instant Rules Text Contains: Radiating Lightning deals 3 damage to target player and 1 damage t...
View detailsRarity: C #: 105 Creature Type or Sub Type: Creature — Human Cleric P: 1 T: 1 Rules Text Contains: Kicker 3 Menace (This creature can't...
View detailsRarity: C #: 67 Creature Type or Sub Type: Instant Rules Text Contains: Counter target spell unless its controller pays X. If that spell is...
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